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Update 2022-04-17: More Rebind Options
April 17, 2022
by
schwer
Default layouts Add WASD layout Add ZXC layout More rebind options Add top-row number keys Add numpad keys Add left shift key Add semicolon key Add quote/apostrophe key Other Change menu navigation to...
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Update 2022-04-17: Bouncy Castle Overhaul
April 17, 2022
by
schwer
Oops, it’s been a while. Content updates Add new area ‘Bouncy Castle’ Add speedrun timer Try beat these! — 5.33 , 11.60 , 29.14 Allow dashing from walls Create attack animation Revise some exi...
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Update 2020-07-07: Tutorial & Rebindable Controls
July 07, 2020
by
schwer
Added a new scene (Demo: Tutorial) Tweaked the design of a secret scene Updated WebGL template Tweaked how scene transition visuals work Enabled pausing/unpausing Added basic UI Added rebinding funct...
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Update 2020-06-21: Visuals
June 21, 2020
by
schwer
Added placeholder art. Added tileset stringstar fields by Trixie Added font monogram by datagoblin Added programmer art character art by me Changed the spikes so that hitting it will inflict recoil Ma...
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Update 2020-06-19
June 19, 2020
by
schwer
Not much observable progress but here goes. Refactored code Enabled air jump Added a sprite flash effect on hit Added an invulnerability window for the player after taking damage Changed scene layout...
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