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  • Update 2022-04-17: More Rebind Options
    April 17, 2022 by schwer
    Default layouts Add WASD layout Add ZXC layout More rebind options Add top-row number keys Add numpad keys Add left shift key Add semicolon key Add quote/apostrophe key Other Change menu navigation to... Continue reading
  • Update 2022-04-17: Bouncy Castle Overhaul
    April 17, 2022 by schwer
    Oops, it’s been a while. Content updates Add new area ‘Bouncy Castle’ Add speedrun timer Try beat these! — 5.33 , 11.60 , 29.14 Allow dashing from walls Create attack animation Revise some exi... Continue reading
  • Update 2020-07-07: Tutorial & Rebindable Controls
    July 07, 2020 by schwer
    Added a new scene (Demo: Tutorial) Tweaked the design of a secret scene Updated WebGL template Tweaked how scene transition visuals work Enabled pausing/unpausing Added basic UI Added rebinding funct... Continue reading
  • Update 2020-06-21: Visuals
    June 21, 2020 by schwer
    Added placeholder art. Added tileset stringstar fields by Trixie Added font monogram by datagoblin Added programmer art character art by me Changed the spikes so that hitting it will inflict recoil Ma... Continue reading
  • Update 2020-06-19
    June 19, 2020 by schwer
    Not much observable progress but here goes. Refactored code Enabled air jump Added a sprite flash effect on hit Added an invulnerability window for the player after taking damage Changed scene layout... Continue reading
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