Update 2022-04-17: Bouncy Castle Overhaul
Demo » Devlog
Oops, it’s been a while.
Content updates
- Add new area ‘Bouncy Castle’
- Add speedrun timer
- Try beat these! —
5.33
,11.60
,29.14
- Try beat these! —
- Allow dashing from walls
- Create attack animation
- Revise some existing sign texts
Bug fixes
- Fix wall slide logic
- Player now faces the right direction when leaving the wall (landing, fast falling, dash)
- Fix acceleration snapping when unpausing
- Adjust healing
- Disable turning while healing
- Disable attacking while healing
- Lower healing priority below dash
- Prevent air jumping when entering a scene while ungrounded
WebGL overhaul
- Replace WebGL template
- Use
tab
instead ofesc
to toggle the pause menu - Add in-game full screen support (
`
) - Add reload control (for debugging)
- Remove
SaveDebug
scene from build list
Demo
Demo for a platformer inspired by Hollow Knight
Status | Prototype |
Author | schwer |
Genre | Platformer |
Accessibility | Configurable controls |
More posts
- Update 2022-04-17: More Rebind OptionsApr 17, 2022
- Update 2020-07-07: Tutorial & Rebindable ControlsJul 07, 2020
- Update 2020-06-21: VisualsJun 21, 2020
- Update 2020-06-19Jun 19, 2020
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