Update 2020-06-21: Visuals


Added placeholder art.

  • Added tileset stringstar fields by Trixie
  • Added font monogram by datagoblin
  • Added programmer art character art by me
  • Changed the spikes so that hitting it will inflict recoil
  • Made the test scene transition less overt
  • Implemented backend for saving and loading (currently unused)
  • Added a new scene containing a short platforming challenge based on Hollow Knight's Path of Pain
    • Access by exiting to the left from the starting scene.

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